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GPU Rasterization for Real-Time Spatial Aggregation over Arbitrary Polygons

Summary: GPU rasterization converts spatial aggregation over polygons into canvas rendering, exploiting the GPU for interactive response. Adaptive canvas resolution trades accuracy for speed; with polygon index, it yields precise results and beats baselines. (summarized by gpt-5-nano on Feb 09 2026)

Paper ID
11748
Venue
VLDB
Year
2018
Pagerank
5.4638186e-05
Overall Rank
5,514 | 61.65%
DOI
10.14778/3157794.3157803

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