Work-Efficient Parallel Skyline Computation for the GPU
Summary: Introduces SkyAlign, a work-efficient GPU skyline with global static partitioning and controlled branching to exploit transitive relations and cut point-to-point comparisons. Delivers speedups over prior GPU skylines by prioritizing work-efficiency. (summarized by gpt-5-nano on Feb 09 2026)
Incoming Non-self Citations Over Time
No non-self incoming citations found for this paper in this database.
Authors
- 1. Kenneth S. Bøgh
- 2. Sean Chester
- 3. Ira Assent
Incoming Citations (Sorted by Pagerank)
Showing 1 of 1 citing papers.
| Rank | Citing Paper | Year | Venue | Pagerank |
|---|---|---|---|---|
| 11,773 | Template Skycube Algorithms for Heterogeneous Parallelism on Multicore and GPU Architectures | 2017 | SIGMOD | 4.1945683e-05 |
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Outgoing Citations (Sorted by Pagerank)
Showing 6 of 6 cited papers.
Citations counted here include only citations to other VLDB/SIGMOD/CIDR/PODS papers in this database.
| Rank | Cited Paper | Year | Venue | Pagerank |
|---|---|---|---|---|
| 262 | Efficient Progressive Skyline Computation | 2001 | VLDB | 0.00029987552 |
| 775 | Relational Joins on Graphics Processors | 2008 | SIGMOD | 0.00016823862 |
| 3,621 | Angle-based Space Partitioning for Efficient Parallel Skyline Computation | 2008 | SIGMOD | 6.9078084e-05 |
| 4,142 | Approaching the Skyline in Z Order | 2007 | VLDB | 6.4138475e-05 |
| 5,695 | Scalable Skyline Computation Using Object-based Space Partitioning | 2009 | SIGMOD | 5.3681018e-05 |
| 6,581 | Parallel Computation of Skyline and Reverse Skyline Queries Using MapReduce | 2013 | VLDB | 5.0030276e-05 |
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