CrowdGame: A Game-Based Crowdsourcing System for Cost-Effective Data Labeling
Summary: CrowdGame generates candidate labeling rules and employs a game-based crowdsourcing loop to select high-coverage, high-accuracy rules, cutting labeling cost while preserving quality. A UI-enabled deployment applies these rules to entity matching and relation extraction, demonstrating scalable, cost-effective data labeling. (summarized by gpt-5-nano on Feb 09 2026)
Incoming Non-self Citations Over Time
Authors
- 1. Tongyu Liu
- 2. Jingru Yang
- 3. Ju Fan
- 4. Zhewei Wei
- 5. Guoliang Li
- 6. Xiaoyong Du
Incoming Citations (Sorted by Pagerank)
Showing 2 of 2 citing papers.
| Rank | Citing Paper | Year | Venue | Pagerank |
|---|---|---|---|---|
| 4,885 | Relational Data Synthesis using Generative Adversarial Networks: A Design Space Exploration | 2020 | VLDB | 5.8509546e-05 |
| 6,953 | Inspector Gadget: A Data Programming-based Labeling System for Industrial Images | 2021 | VLDB | 4.8817419e-05 |
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Outgoing Citations (Sorted by Pagerank)
Showing 4 of 4 cited papers.
Citations counted here include only citations to other VLDB/SIGMOD/CIDR/PODS papers in this database.
| Rank | Cited Paper | Year | Venue | Pagerank |
|---|---|---|---|---|
| 252 | Snorkel: Rapid Training Data Creation with Weak Supervision | 2018 | VLDB | 0.00030532082 |
| 1,218 | Snuba: Automating Weak Supervision to Label Training Data | 2019 | VLDB | 0.00013221309 |
| 3,324 | iCrowd: An Adaptive Crowdsourcing Framework | 2015 | SIGMOD | 7.2163115e-05 |
| 6,873 | Cost-Effective Data Annotation using Game-Based Crowdsourcing | 2019 | VLDB | 4.8963037e-05 |
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Semantically Similar Papers
| Overall Rank | Paper | Year | Venue | Pagerank |
|---|---|---|---|---|
| 1,491 | CDAS: A Crowdsourcing Data Analytics System | 2012 | VLDB | 0.00011685731 |
| 5,458 | Crowdsourcing Applications and Platforms: A Data Management Perspective | 2011 | VLDB | 5.4952003e-05 |
| 3,939 | CrowdQ: Crowdsourced Query Understanding | 2013 | CIDR | 6.6099823e-05 |
| 265 | CrowdER: Crowdsourcing Entity Resolution | 2012 | VLDB | 0.00029904018 |
| 5,369 | Cost-Effective Crowdsourced Entity Resolution: A Partial-Order Approach | 2016 | SIGMOD | 5.5436995e-05 |
| 7,116 | Crowdsourced Data Management: Overview and Challenges | 2017 | SIGMOD | 4.8219732e-05 |
| 863 | Leveraging Transitive Relations for Crowdsourced Joins | 2013 | SIGMOD | 0.00015793243 |
| 4,414 | CrowdMatcher: Crowd-Assisted Schema Matching | 2014 | SIGMOD | 6.1975384e-05 |
| 3,020 | Scaling Up Crowd-Sourcing to Very Large Datasets: A Case for Active Learning | 2015 | VLDB | 7.6987905e-05 |
| 6,873 | Cost-Effective Data Annotation using Game-Based Crowdsourcing | 2019 | VLDB | 4.8963037e-05 |