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RTIndeX: Exploiting Hardware-Accelerated GPU Raytracing for Database Indexing

Summary: Maps indexing to GPU raytracing: represent tuples as 3D geometry and translate point/range lookups into rays, leveraging NVIDIA RTX BVH traversal and ray-intersection cores as a hardware index. 14-dimension evaluation shows RX competitive with hand-tuned GPU indexes and reveals distinct performance/flexibility tradeoffs. (summarized by gpt-5-mini on Feb 09 2026)

Paper ID
13295
Venue
VLDB
Year
2023
Pagerank
5.5096704e-05
Overall Rank
5,426 | 62.26%
DOI
10.14778/3620504.3625063

Incoming Non-self Citations Over Time

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Incoming Citations (Sorted by Pagerank)

Showing 4 of 4 citing papers.

Rank Citing Paper Year Venue Pagerank
7,483 RTScan: Efficient Scan with Ray Tracing Cores 2024 VLDB 4.7180617e-05
9,925 GPH: An Efficient and Effective Perfect Hashing Scheme for GPU Architectures 2025 SIGMOD 4.2543961e-05
9,976 Raster is Faster: Rethinking Ray Tracing in Database Indexing 2026 CIDR 4.1945683e-05
10,290 RayDB: Building Databases with Ray Tracing Cores 2026 VLDB 4.1945683e-05
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Outgoing Citations (Sorted by Pagerank)

Showing 7 of 7 cited papers.

Citations counted here include only citations to other VLDB/SIGMOD/CIDR/PODS papers in this database.

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