RayDB: Building Databases with Ray Tracing Cores
Summary: RayDB is the first query engine to exploit GPU ray-tracing cores, fusing multi-operator execution into a single ray-tracing job. Specialized encodings and ray-launch techniques support diverse workloads, delivering up to 18.3× speedup over state-of-the-art GPU engines. (summarized by gpt-5.6-luna on Jul 24 2026)
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Authors
- 1. Xuri Shi (Fudan University)
- 2. Kai Zhang (Fudan University)
- 3. X. Sean Wang (Fudan University)
- 4. Xiaodong Zhang (Ohio State University)
- 5. Rubao Lee (Independent)
BibTeX Citation
@article{shi_vldb26,
title = {{RayDB: Building Databases with Ray Tracing Cores}},
author = {Shi, Xuri and Zhang, Kai and Wang, X. Sean and Zhang, Xiaodong and Lee, Rubao},
journal = {PVLDB},
series = {{VLDB} '26},
volume = {19},
number = {1},
pages = {43--55},
doi = {10.14778/3772181.3772185},
url = {https://doi.org/10.14778/3772181.3772185},
year = {2026}
}
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